Auto-Rig Pro: Animation Library
With the help of this Product, you can create a professional, smooth and fast workflow for rigging and then applying any animation to 3D Character by a single click. Auto-Rig Pro: Animation Library has been designed to be User-friendly, fast, and time saving.
Animate Any Human like 3D Model with this library of 150 Auto-Rig Pro Human Animations.
Most Important: This product needs Latest version of Auto-rig Pro, you can get it from here.
[Big Update]
Now you can Animate Both A-Pose and T-Pose Characters. New 150 Animations Also Added. All the issues are Resolved.
Old Animations:

New Animations:

New Animations:

Animate A-Pose Character

Animate T-Pose Character

Some Examples:
Pushing Animation

ORC WALK-CYCLE ANIMATION

Girl Dance Animation

Knocked Out Animation

150 Human Animations List:_
- Action Idle to Fight Idle
- Aiming
- A pose Reset Position
- Back Flip
- Belly Dance
- Big Hit to Head
- Big Jump
- Big Kidney Hit
- Big Side Hit
- Block
- Block Body
- Box Jump
- Boxing
- Boxing Idle
- Brutal to happy walking
- Burpee
- Burpee start
- Burpee end
- Cat Walk Female
- Chicken Dance
- Climbing
- Climbing A Rope
- Climbing A Ladder
- Climbing Stairs Up
- Cover to stand
- Crawl Backwards
- Cross Punch
- Crouch walk
- Defeat
- Defeated
- Defender
- Disappointed
- Disarmed
- Dodging
- Dodging Back
- Dodging Right
- Dropping
- Drunk walk
- Drunk walking Turn
- Ducking
- Dying
- Elbow Punch
- Emerging With Gun
- Entry
- Fall over
- Falling
- Falling to roll
- Fast Run
- Female walk
- Female Tough Walk
- Fighting Idle
- Fist Fight
- Firing Rifle
- Flair Dance
- Flip Kick
- Flying Kick
- Focus
- Getting Smashed
- Getting Up
- Goofy Running
- Grab Rifle From behind Shoulder
- Grabbing Pistol
- Gunplay
- Happy Walk
- Heavy Weapon swing
- Helping Out
- Hip Hop Dance
- Hit by Car
- Hit to body
- Hit Reaction
- Hook Punch
- House Dance
- Hurricane Kick
- Injured Run
- Injured Walking
- Inside Crescent Kick
- Idle
- Jump
- Jump from walk
- jumping
- Kicking
- kip up
- Knocked Out
- Knocked Down
- Laying
- Leg sweep
- Lifting object
- Look Around
- look Behind Run
- Looking Behind
- Looking Right
- Medium Run
- Mma Kick
- Mutant Walking
- Old Man walk
- Opening
- Orc Idle
- Orc Walk-cycle
- Outward block
- Pistol Run
- Pistol Walk
- Pivot
- Pull heavy Object
- Punch to Elbow combo
- Pushing
- Quad Punch
- Quick 180 Turn
- Rapping
- Receive Punch to face
- Receive stomach Punch
- Removing Driver
- Rifle Death
- Rifle Run
- Rifle Idle
- Round house Kick
- Run to Flip
- Run to stop
- Scissor Kick
- Shooting
- Shopping cart Dance
- Singing
- Slipping
- Slow Run
- Sneak Walk
- Standing
- Standing Arguing
- Standing Up
- Start Walking
- Stop Walking
- Strut Walking
- Stumbling
- Talking
- Talking on cell Phone
- Texting and walking
- Throwing
- Tripping
- Victory
- Walk in circle
- Walk with Briefcase
- Walking with Rifle
- Walking with shopping Bag
- Warming Up
- walking
- Walking Backwards
- waving
- Walking Turn 180
- Wheelchair
- Writhing in Pain
- Yelling
- Zombie Run
Rig and Animate any 3D Character by using the Following Steps
1. Select A-Pose OR T-Pose Rig

2. Resize the Mesh to the Size of the Rig(Do not Edit Bones and Adjust Bones)

3. Delete the white Base character

4. Bind your rig to model

5. Select Any Animation

Game Engine Export
- Auto-Rig Pro allows export to FBX/GLTF format via a dedicated module, to proven engines such as Unity,Unreal Engine, Godot.
- Note:” GLTF requires Blender 4.1 or higher”
- Full support in Unity, Unreal Engine (FBX), Godot (FBX, GLTF), and probably other game engines supporting these formats as well.

















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